I created some furniture as Wavefront objects and packed the .obj, .mtl and a .jpg texture in a .zip file. When I import the new furniture into SW3D for some objects the texture is loaded, for some not.
Is there anything special to consider when using textured objects?
[Note: this thread was started on sourceforge.net forums]
Problem importing textured Wavefront objects
This topic has been viewed 3745 times and has 1 replies
Re: Problem importing textured Wavefront obje
Avoid spaces in files.
By the way you're not obliged to zip an imported object from version 1.6.
By the way you're not obliged to zip an imported object from version 1.6.
Emmanuel Puybaret, Sweet Home 3D creator
Who is online
Users browsing this forum: No registered users and 1 guest