How do I create irregular polygonal shapes that can be modified with textures?

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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architetto20
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How do I create irregular polygonal shapes that can be modified with textures?

Post by architetto20 »

Image Hi! How do I shape the gazebo roof between the two buildings into a trapezoid shape? And in general, how do I create irregular polygonal shapes that can be modified with textures? Thanks.
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Keet
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Re: How do I create irregular polygonal shapes that can be modified with textures?

Post by Keet »

For the gazebo roof you can use the Roof Generator plugin. Draw a room in the shape of the roof as if you are looking at it top down. Use it to generate the roof.

You can use the Generate 3D Shape plugin to create shapes with up to 8 points (a cube). Of course you can create multiple shapes that way and combine them if you need more points.

As an alternative to the Roof Generator you could use it for the gazebo roof since it's a simple trapezoid form with 8 points. Note the corner points using the existing roofs for both the underside (ceiling) points and the top (roof) points. If you use the coordinates from your existing plan and use the correct elevation value (Z) then the generated shape will appear in the exact place where it should be [:)]

ETA: the correct url for your image: https://www.mediafire.com/view/fmza3o9x ... .png23.png#
But remove the space ("%20") between "casa" and "2.png" or replace it with an underscore if you want to use the url as an image here. If you can avoid it then don't use spaces in names.
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dorin
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Re: How do I create irregular polygonal shapes that can be modified with textures?

Post by dorin »

Using Advanced editing, Auto dimensioning and Roof generator,
in less than a minute I've done this:
Image
A computer program does what you tell it to do, not what you want it to do. Murphy's Law
When all else fails, read the instructions. Murphy's Law
If you don't like "AS IS", DIY. Dorin's law
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