Tree Transparencies

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whippetsleek
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Tree Transparencies

Post by whippetsleek »

I am having trouble with a couple of files that use three transparent textures, and a high polygon tree. It freezes my version of Sweet Home. I'm using the newest version- 3.0 11 Each of the files can be used and rendered by themselves, but for some reason when they are put together in a scene, it freezes.

The file is available from media fire, maybe it is just my graphics driver can't handle the additional calculations... but would appreciate any help or ideas. [:)]


http://www.mediafire.com/file/icdtpf3bz ... ants1.sh3d
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hansmex
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Re: Tree Transparencies

Post by hansmex »

Chris,

Both using v2.6 and v3.0-b12 I had no problems opening your file and changing the perspective. As you may know, I use an Ubuntu PC.

When does your problem occur? On opening? During rendering? If rendering, on first render, or after several renders? There is/was a memory problem there.

Hans
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whippetsleek
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Re: Tree Transparencies

Post by whippetsleek »

It freezes after I try the first render. I can load the file and move around the 3d view just fine until I try to render, but it will freeze as soon as I push the create button. Then I have to use task manager (as I am running win Vista)to close the program.

I've done some more tests after I posted, and the high polygon tree will render by itself, but not with any of the transparent texture trees.
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hansmex
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Re: Tree Transparencies

Post by hansmex »

Chris,

Rendering with version 3.0 beta 12 in highest quality didn't cause any problem. I'll try to attach an image, but Mediafire (or my internet connection) is causing trouble.

I noticed one strange thing: the blue flower in the middle of the low table didn't show in the 3D preview, but rendered OK.

Hans

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whippetsleek
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Re: Tree Transparencies

Post by whippetsleek »

That is strange Hansmex. The flowers are a small file from Sketch. It is odd they wouldn't show.

I have to assume it is something in my video card setting or graphics driver. Thank you for your help. [:)]

I will have to take out the transparent trees for now, as they are what seems to be stopping the renders.

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hansmex
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Re: Tree Transparencies

Post by hansmex »

Chris,

Is there enough memory for SH3D to make the render?
If a quality 3 doesn't work, maybe you can make a quality 2?

Have you ever tried the Xmx-trick?

Hans
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whippetsleek
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Re: Tree Transparencies

Post by whippetsleek »

Yes, I followed the instructions from db4tech a while back, in the thread of yours I think it was, to increase the memory to 1024.

I started the renders at the lowest quality setting as I was just going to frame the scene first before upping the quality.
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hansmex
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Re: Tree Transparencies

Post by hansmex »

Chris, Emmanuel,

It's a strange file, though... I closed SH3D and started it again, just to see if I could reproduce the "white box" that replaced the blue flowers. First Q3 render didn't finish, it ended almost complete. Second Q3 render doesn't finish either.

Two little squares, one red, one green, are used as progress indicators. What happens both times is that the green indicator makes its spiraling motion to the end. But the red one doesn't move and stays in the centre position. The result is that you can't save the picture.

Only change I made is t hat I moved the blue blinds to another position to better admire the view.

Hans

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