Rotation during furniture import

This topic has been viewed 4104 times and has 1 replies
Thread status: Active
Features you would like to see [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
User avatar
hansmex
Posts: 4027
Joined: Sat Sep 26, 2009 11:36 am
Country: Netherlands

Rotation during furniture import

Post by hansmex »

Emmanuel,

With SH3D v3.4 you replaced the old 90 degree rotation with 1 degree rotation. Although I am happy with this finer control, I have the feeling that there is room for improvement. Currently, when you want to rotate an object 90 degrees, you have to click 90 times. That's a bit much, and the chance of error is far too big, resulting in 89 or 91 degree rotation, and objects that don't fit perfectly.

Maybe you could add 3 or 4 (radio) buttons beneath the arrow buttons. Inside or underneath each button it reads 1°, 15°, 90°, or something similar. To make it even more perfect you might add a counter that shows the rotation of the active direction.

Hans
Hans

new website - under constuction
hansdirkse.info
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: Rotation during furniture import

Post by Puybaret »

I chose to display the angle off the current rotation axis in a tooltip associated to the arrow button the user clicks on. See Version 3.4 Beta 11.
Emmanuel Puybaret, Sweet Home 3D creator
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest