Hi Guys,
When I import a new texture; in particular the one at the first link, importing via wizard goes ok. I choose 168 x 168 and it appears ok:
http://cl.ly/image/1s1O2f330u3o
When I use it in my home, it shows all wrong:
http://cl.ly/image/193h3v0R2n2c
Anybody got any clue what is going wrong with it?
Using Mac with SH3D 3.6; working great for the rest!
Tried to file a bug but don't have a userid there (yet)...
Grtz!
[:)]
Texture import ok; showing later 'all wrong'....
This topic has been viewed 3474 times and has 3 replies
Re: Texture import ok; showing later 'all wrong'....
Ed,
This isn't a Mac bug, it's a problem in SH3D or in the Java-3D software it uses. The problem lies in the way
(a) the triangles on the surface of objects are applied or
(b) SH3D applies textures on a surface or
(c) a combination of the above.
The only workaround that I know, is to design a made-to-measure object using a different 3D program, or to make a thorough study of the OBJ "language" and learn how to apply the texture directly from within the OBJ code.
Try applying your texture to a box, then rotate the box to look at all sides. You'll see similar effects. I once managed to construct a box with correct textures on all vertical faces using the method described above. It wasn't easy.
Hans
This isn't a Mac bug, it's a problem in SH3D or in the Java-3D software it uses. The problem lies in the way
(a) the triangles on the surface of objects are applied or
(b) SH3D applies textures on a surface or
(c) a combination of the above.
The only workaround that I know, is to design a made-to-measure object using a different 3D program, or to make a thorough study of the OBJ "language" and learn how to apply the texture directly from within the OBJ code.
Try applying your texture to a box, then rotate the box to look at all sides. You'll see similar effects. I once managed to construct a box with correct textures on all vertical faces using the method described above. It wasn't easy.
Hans
Re: Texture import ok; showing later 'all wrong'....
Applying a texture on a cylinder or a tube doesn't work the same way as applying it on a cube.
If you want to apply your texture, please download the attached 3D model and replace the tube.jpg image it contains by yours using the same file name.
If you want to apply your texture, please download the attached 3D model and replace the tube.jpg image it contains by yours using the same file name.
- Attachments
-
- tube.zip
- (6.32 KiB) Downloaded 524792 times
Emmanuel Puybaret, Sweet Home 3D creator
Re: Texture import ok; showing later 'all wrong'....
Oh wow, didn't realize 'things could be soo difficult'! hihihi
Thanks for your outstanding support; both Emmanuel AND Hans!
You guys AND this software amaze me each and every day really!
I'm going to apply the tube.zip later, Emmanuel; I understand your explanation!
Am addicted to this program really! I really love it!

Thanks for your outstanding support; both Emmanuel AND Hans!
You guys AND this software amaze me each and every day really!
I'm going to apply the tube.zip later, Emmanuel; I understand your explanation!
Am addicted to this program really! I really love it!
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