smile I need models for a D&D cave room?

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Looking for a particular 3D model or texture? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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gadi22
Posts: 2
Joined: Mon Jan 20, 2014 11:52 pm

I need models for a D&D cave room?

Post by gadi22 »

Although I am pretty new to this (amazing) program, I found it very easy to use and understand. Now, since I am a D&D player, I was wondering if it is possible to create a cave or at least a room in a cave, to help us imagine it better.

Well, the first problem was that couldn't find most of the right furniture and objects typical of a medieval-fantasy game(treasure chests, levers, piles of gold and jewels, medieval weapons, etc.)
The second problem, was the shape of the walls.(regardless of their texture)

So...at the bottom line, these are what I'm asking for:
1) Models/textures for fantasy
2) Any piece of advise/idea/help/suggestion you have [:)]
okh
Posts: 1545
Joined: Sun May 12, 2013 9:43 pm

Re: I need models for a D&D cave room?

Post by okh »

1) For models, maybe there is something in the 3D warehouse ?
2) I suppose you can simulate a cave by drawing an arched wall, export to .obj format, re-import (rotate). But I guess you will struggle a bit.
gadi22
Posts: 2
Joined: Mon Jan 20, 2014 11:52 pm

Re: I need models for a D&D cave room?

Post by gadi22 »

Thanks [:)]

well, I suppose an arched wall with the right texture would be close enough hehe
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Opal_Digger
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Joined: Fri Jan 24, 2014 10:18 pm
Country: Coober Pedy, South Australia, Australia
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Re: I need models for a D&D cave room?

Post by Opal_Digger »

I think I’m sitting in the same boot!
I live here in Coober Pedy in an underground Home (Dugout)
And in 2 month time I like to dig more rooms
The Sweet Home Program just came the right time!!!!
I try to draw my dugout but in the end become too many elements
And my old PC was not easy to handle this Data!
Then I draw a something small just to study how to do think
But every day I learn more thinks ….
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