HI all,
Great program, thanks to the developers. If you could help, I'm a newbe and can't make the lights "work", I can't find a way to make it appear they are working or showing any glow.
I have done a lot of searching but can't find a direct answer.
I'd appreciate some direction please.
Thanks
Bob
Turning on lighting.
This topic has been viewed 3645 times and has 4 replies
Re: Turning on lighting.
Until now, lights never glow in the 3D view and you can see their effect only in the photo creation tool when you choose one of the 2 best qualities.
Emmanuel Puybaret, Sweet Home 3D creator
Re: Turning on lighting.
Thanks Emanuel,
Much appreciated, I'll check that.
Bob
Much appreciated, I'll check that.
Bob
Re: Turning on lighting.
Bob -
As someone currently stuck using an underpowered, backup PC, I usually run a quick 'lighting check' run at low resolution (200 to 300 pixels wide) and level 3 quality; that's usually enough to sanity-check most lighting options. (IIRC, only a few, higher-level ray-tracing features [reflection, refraction] show up only at level 4.) Once I've adjusted lighting to eliminate burnout and shaded areas, I render at full size and level 4.
Maz
As someone currently stuck using an underpowered, backup PC, I usually run a quick 'lighting check' run at low resolution (200 to 300 pixels wide) and level 3 quality; that's usually enough to sanity-check most lighting options. (IIRC, only a few, higher-level ray-tracing features [reflection, refraction] show up only at level 4.) Once I've adjusted lighting to eliminate burnout and shaded areas, I render at full size and level 4.
Maz
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