textures are displayed very dark

This topic has been viewed 5613 times and has 6 replies
Thread status: Active
Looking for a particular 3D model or texture? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
inni
Posts: 3
Joined: Tue Jan 03, 2017 10:49 pm

textures are displayed very dark

Post by inni »

Hi all,

I love using Sweet Home. We currently planning our child's room.
Unfortunately the textures we imported for the walls are darkened in the 3D- and top-view.

Any idea how to solve this. I mean a white wallpaper is displayed grey and so on.

Here is my problem.

Thank you!
Martin
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: textures are displayed very dark

Post by Puybaret »

Increase Brightness in the dialog box shown by 3D view > Modify 3D view menu item.
Emmanuel Puybaret, Sweet Home 3D creator
inni
Posts: 3
Joined: Tue Jan 03, 2017 10:49 pm

Re: textures are displayed very dark

Post by inni »

Hi Emmanuel,

thanks for the fast reply.
This helps a little bit but its still not white like you can see here.

The white cabinet is actually white :-)

Any idea how to solve this?

Thank you,
Martin
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: textures are displayed very dark

Post by bdfd »

Perhaps placing indirect light sources could be OK*.
That is to say sources without the lamps, lampposts...

(*) Cecilia and enkonyito are specialists, you read their threads.
Example is HERE
[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
VeroniQ
Posts: 886
Joined: Tue Mar 03, 2015 9:01 am
Country: France

Re: textures are displayed very dark

Post by VeroniQ »

Here, also, some simple tips for lights rendering. Maybe it could help...
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: textures are displayed very dark

Post by Puybaret »

From the screen capture and the message he posted, Martin complains about the brightness in the 3D view, not with SunFlow.
It's the same old story about Why my wall isn't white whereas I selected a white color?, but this time, with textures. And the answer is the same: if everything was white, you wouldn't distinguish the corners of the room anymore (even if it's less true because of the pattern of the texture would help). Anyway, check the walls around you (moreover in winter): are they really the same color/brightness on every wall? Aren't the walls brighter close to light sources or windows?
As suggested by bdfd and VeroniQ, if you want to control better the lights, you should use the photo creation tool at the two best quality levels.
Emmanuel Puybaret, Sweet Home 3D creator
inni
Posts: 3
Joined: Tue Jan 03, 2017 10:49 pm

Re: textures are displayed very dark

Post by inni »

Hi,

thank you all for your help.


I figured out that the north wall viewed from south is the brightest. Even if there is no window in the room. But this helps understanding :-) So I thinks its not the "same" question at least from my pov :-)

Is there a way to turn this cardinal direction behavior off?

Here are my examples.
3d view
top view
3d view with textures
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest