cool Modern house(s)

This topic has been viewed 125715 times and has 78 replies
Thread status: Active
Share your snapshots made with Sweet Home 3D here [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Modern house(s)

Post by bdfd »

Hi,

Come back to principal, the houses. [:)]

Here is a South-East view of a non-squarred house.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 06 mn

You can see big solar panel on south wall and a vegetaled roof above garage and house.

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
Miker777
Posts: 426
Joined: Sun May 08, 2016 7:30 pm
Country: UK

Re: Modern house(s)

Post by Miker777 »

Nice idea, very different to the ones i've seen before.
Well done

Mike
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Thank you Miker, I saw a picture on a site and I decided to reproduce it with my personal touch.

Here an another south-west view.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 05 mn .

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
Miker777
Posts: 426
Joined: Sun May 08, 2016 7:30 pm
Country: UK

Re: Modern house(s)

Post by Miker777 »

No shortage of daylight in that property, very nice, i like it. [:)]
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Between us (only), I turn the compass for each corner... [:-$] [:))]
It's better for each external picture.

God said: let the light be... [B-)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
VeroniQ
Posts: 886
Joined: Tue Mar 03, 2015 9:01 am
Country: France

Re: Modern house(s)

Post by VeroniQ »

Interesting architecture. But it looks more like an office or some small factory, no?
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Thank you Lady Vero.
Office ? why not with the place for the CEO in the little side up... [:)]
Factory ? without big fireplace ? it will be a green factory... [:))]

Here a north-west view.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 04 mn .

You can see at north side, a wall without window.
It's bigger than the another side to protect against northern winds...

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Here the north-east view.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 07 mn .

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Sure we cannot tempt you into doing a couple of night images? [;)]
Why not miker ?

I tried, I did it.
I realize a night picture of my modern house in indirect light.

Here is the result :
Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 01 mn .

Not a glimmer, Nothing ! [:((] [:(] [:((]
I'll search... I'll try again with a starry sky...

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Modern house(s)

Post by bdfd »

Return on indirect light. [B-)]

Here is a south-east view in night without cloud (01/11/2017 - 11:00 PM)
No moon, just stars.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 01 mn.

With the solar panels on South wall, we can see the reflections of the stars (in the center on the picture).

-------------------------

A another try with 'light on' in the garage and street lights at 25%.
We begin to see Something.

Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 04 mn.

but, BUT ??? I see a bug !!!
Where is the light over the garage by the roof windows ???

Image
So this screenshot show us that we see the man in the garage !!!
I exported the roof window and I imported it with option 'Door or window' and I replaced them by the new... NOTHING !

Manu, Why ? [:(]

In this below picture I removed the roof windows and the light is here. [:(]
Image
1024 x 768 in Q4 with R1.3.2 (AA:2/3, gI:def, dB/cP: 1/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket, sbs=16) in 04.3 mn.

Am I the first to try this ?
Help Manu...

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest