after creating -1 level (cellar), the level is almost invisible in 3D view

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Wololo
Posts: 34
Joined: Sun Nov 06, 2016 11:33 am

after creating -1 level (cellar), the level is almost invisible in 3D view

Post by Wololo »

Hi,

I have created a cellar level for my house. The house has already a level 0 and a level 1.
The 2D view (top of workspace) works fine as usual.
The 3D view (bottom of workspace) works strange. I can see the walls and objects i have created, but I cannot see the floor of the cellar level, see this picture :

Image

I can only see the beginning of stairs, and only a part of my oil tanks. All the rest is hidden by the floor of level 0.
My level -1 starts at -240cm, my level0 starts at 0cm.
Can anyone help ? I may have missed an obvious option or checkbox, but I can't find anything.

Thanks !

OS : Elementary OS Loki
SH3D version 5.3 beta12
Miker777
Posts: 426
Joined: Sun May 08, 2016 7:30 pm
Country: UK

Re: after creating -1 level (cellar), the level is almost invisible in 3D view

Post by Miker777 »

I have just recreated your 2 levels as you desribe and i can see nothing wrong there, i know it sounds obvious, but, judging by the fact that the beer barrels have created thier own cutouts,have you created a floor in the cellar? Also, if you hide the floor on your 0 level can you then see the cellar clearly?
Wololo
Posts: 34
Joined: Sun Nov 06, 2016 11:33 am

Re: after creating -1 level (cellar), the level is almost invisible in 3D view

Post by Wololo »

If I set the level0 as invisible, it doesn't change the situation, it is like in my screenshot in my initial message.
FYI, I have created floors (levels -1;0;1) and walls, but no rooms.
Wololo
Posts: 34
Joined: Sun Nov 06, 2016 11:33 am

> Solved > Re: after creating -1 level (cellar), the level is almost invisible in 3D view > Solved

Post by Wololo »

Ow I think i got the reason why i had a strange 3D view.
The issue disapperead just after I created the "last" wall of the level -1. I mean one of the four walls which are the border to the outside world.
It may be because my level was not "closed" enough, that I was not able to get a proper 3D view.

Image
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