I created a very simple box shaped object in SketchUp and mapped a photo as texture to two sides. I colored the other sides. Then, I export the object using File->Export->3D Model as a .dae file. The option to include texture maps is checked.
When I now use the latest SH3D to import furniture, the object is loaded with the right dimensions, but without any texture.
Looking at the .dae file, I must admit that I don't see any reference to the texture in the XML content (without really understanding the file format).
What am I missing?
Texture is lost when importing a simple .dae COLLADA object from SketchUp
This topic has been viewed 3202 times and has 1 replies
Re: Texture is lost when importing a simple .dae COLLADA object from SketchUp
Most likely reason: When Sketchup saves a textured .dae file, it creates a subdirectory with the same name as the .dae file with the textures. The .dae file has relative links to the textures, so if the directory is no longer available--e.g. if the .dae file was moved--SH3D will not find the textures when the .dae file is imported. A texture link in a .dae file looks something like this.
ok
ok
Code: Select all
...
<library_images>
<image id="ID5">
<init_from>xxx/xxximagexxx.png</init_from>
...
...Who is online
Users browsing this forum: No registered users and 1 guest