confused Graphic Anomalies

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alphagreydragon
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Graphic Anomalies

Post by alphagreydragon »

Graphic Anomalies: strange lines and pixelation from the corners of objects at higher resolution.
I am doing a floor-plan for a school and can't seem to get a clean
3D photo render unless I am close into small sections. I need an overall 3D floor plan photo and can't get it.
https://drive.google.com/open?id=1tqzTB ... 6W3kVqCbQG
show's attempts at renders.
Not sure what to do.
I've disabled ceilings.
I've changed the time of day and the month.
No difference than what is shown. Anyone have an idea?
alphagreydragon
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Re: Graphic Anomalies

Post by alphagreydragon »

It has started developing circular graphics anomalies now. I am at a loss as to what is happening.
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Puybaret
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Re: Graphic Anomalies

Post by Puybaret »

What version of Sweet Home 3D do you use?
Emmanuel Puybaret, Sweet Home 3D creator
alphagreydragon
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Re: Graphic Anomalies

Post by alphagreydragon »

sorry for the delay. the version I am using is 6.1a 64 bit version.
the only way I can seem to get rid of the graphics glitches and shadow anomalies is to select all and resize down 20% but it makes all the furniture warp out of shape.
alphagreydragon
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Re: Graphic Anomalies

Post by alphagreydragon »

I found that I get all sorts of lines and graphics glitches if the object I create is over 100m in size. Under a 100m it is pristine and perfect render. WTF?
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Puybaret
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Re: Graphic Anomalies

Post by Puybaret »

Could you try to add a large room at the floor that would include all your drawing?
Emmanuel Puybaret, Sweet Home 3D creator
alphagreydragon
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Re: Graphic Anomalies

Post by alphagreydragon »

OK, I''m not sure I understand that but This is what I've done so far. I have increased the render size with no effect. I increased the actual size of the building (a school) to 200% and found that the shadows and glitches get worse. If I shrink it to 100m or under in size it cleans up perfectly.
I placed an 8000mm wall around the entire building and it made not noticeable difference
MrBungle
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Re: Graphic Anomalies

Post by MrBungle »

Lucky (or unlucky) me. I'm having the same issue with large buildings. Currently doing a college for a project and i get the same artifacts as dragon.
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Puybaret
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Re: Graphic Anomalies

Post by Puybaret »

Choose Plan > Create room menu item, draw a rectangular room that will include all the other objects already in your design.
If your design already has some room objects, cut / paste them to ensure they appear on top of this very large room.
If your design has multiple levels, be sure to add this special room at ground level, below all other items.
Emmanuel Puybaret, Sweet Home 3D creator
alphagreydragon
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Re: Graphic Anomalies

Post by alphagreydragon »

That worked only slightly and, it wasn't until I put a wall around the entire project and THEN made it a room, that the graphics glitches went away for now. I still have 2 more floors to do before this project is done. I also had to scale the project down form it's original size. 50% of original size. What is up with that?
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