Hi,
After import an object (collada), impossible to realize 2 rotations in same time X and Y because
it's imposed by the type of button ! [:-&]
Why ?
Impossible in two different actions, a 1st for X and in a second time for Y...but Y cancels X ! [X-(]
Perhaps in next version ?
[:((]
.
More rotations impossible ?
This topic has been viewed 4570 times and has 3 replies
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
More rotations impossible ?
Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K
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SH3D 7.1 and nothing else - W11 64b in 4K
Re: More rotations impossible ?
That does sound like it would be useful, in the meantime, could you create 1 of the angles during the import process?
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: More rotations impossible ?
why not, but it's not easy for all users and again less convenient for the frequent furnitures. [:D]That does sound like it would be useful, in the meantime, could you create 1 of the angles during the import process?
.
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
---
SH3D 7.1 and nothing else - W11 64b in 4K
Re: More rotations impossible ?
3D rotations are not commutative and it’s the main reason why rotations around both horizontal axes won’t appear in Sweet Home 3D. It would make things too complicated to understand for most users with only very rare cases.
Anyway, there’s a workaround: just adjust all the angles degree by degree in the second step of the furniture import wizard. You’ll probably discover that it’s easy to get lost.
Anyway, there’s a workaround: just adjust all the angles degree by degree in the second step of the furniture import wizard. You’ll probably discover that it’s easy to get lost.
Emmanuel Puybaret, Sweet Home 3D creator
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