New home with, hopefully curb appeal.

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Mike53
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New home with, hopefully curb appeal.

Post by Mike53 »

I wanted to do a building, which, as the topic says, has curb appeal, something you might just pause to look as as you passed. not sure i have managed to achieve that, it has ended up looking more like a town hall, but maybe as it develops. Anyway here are a few images.

Image

Inside all that has been done is the floors and a staircase, i say all, but it took a while.

Image

Image

Image

Image

The handrail i made separately everything else is components straight from the library

Mike
Mike53
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Re: New home with, hopefully curb appeal.

Post by Mike53 »

And a Link to view it.
VeroniQ
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Re: New home with, hopefully curb appeal.

Post by VeroniQ »

Interesting, fun and well done, Mike! I only don't understand why did you need to design so many levels (according to your link)...
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bdfd
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Re: New home with, hopefully curb appeal.

Post by bdfd »

I only don't understand why did you need to design so many levels (according to your link)...
Perhaps :
for a big familly,
for a little Community,
for the challenge…
[;)]
.
Evil progresses when good people do nothing!
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Mike53
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Re: New home with, hopefully curb appeal.

Post by Mike53 »

Hi VeroniQ
Glad you liked it
The levels between the main floors have on them various walls, for instance, level 7 has walls which form the risers for the middle section of stairs, they are roughly triangular, but to avoid using 2 boxes and a triangle, which would not texture evenly, i prefer to use a wall, also these levels have the floor depth set to 1 mm so the minimum wall height does not include a floor depth. [:)]

Mike
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UbuntuBirdy
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Re: New home with, hopefully curb appeal.

Post by UbuntuBirdy »

I often use supporting levels like Mike does. For example my Luxemotor projects has 8 of them. I try to use the next deeper level as often as possible, but sometimes it's more comfortable to insert a supporting level, even on the same height if needed. This solution is easier to handle than grouping furniture, because for example hideing a whole level includes also the walls and floors on it and you can't do this with groups.
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
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UbuntuBirdy
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Re: New home with, hopefully curb appeal.

Post by UbuntuBirdy »

...oh, and Mike, nice project and well done!
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
Mike53
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Re: New home with, hopefully curb appeal.

Post by Mike53 »

Hi Pascal, thank you.
As far as using groups or levels, it just shows the versatility of this software, so thank you to Emmanuel as well.
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Ceciliabr
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Re: New home with, hopefully curb appeal.

Post by Ceciliabr »

Nice work, again!

As for using levels, I absolutely agree. I use levels in SH3D the same way I use layers in Photoshop.
It would be nice though, if we could group or link levels, and make snapshots of different level-configurations.
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Ceciliabr
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Re: New home with, hopefully curb appeal.

Post by Ceciliabr »

Just watched your 3D model, and I must say that your roof construction is very nice.
Solid work!


Cecilia
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