sad Cylinder tube 'stretches' texture too much when enlarging cylinder in height....

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Gaytan
Posts: 41
Joined: Mon Oct 08, 2012 4:26 pm

Cylinder tube 'stretches' texture too much when enlarging cylinder in height....

Post by Gaytan »

Hi Guys,

Did the test (couldn't wait) but 'hélas... As I stretch my 'cylinder' to be 11 meters high (!) -they are the 4 'corner poles' of my house- the 'tube cylinder' stretches the texture in a way that looks awful...

See: http://cl.ly/image/2B1X1y3l0s2L

I had separate cylinders on each floor before (pilimg up on those of the floor beyond and beneath), at the 4 corners but I got rid of those and made 4 corner poles at -1 level, and they 'carry the floors' of my 4 story building / house now...

Piling up the different cylinders was such a precision-job; 4 steady 'cylinder poles' from -1 look nicer and are more realistic...
BUT .. I won't be able to give them a texture then... which is a pity...

Thanks for your help anyways!
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Puybaret
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Country: Paris, France
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Re: Cylinder tube 'stretches' texture too much when enlarging cylinder in height....

Post by Puybaret »

You should create a texture image that will fit the length of your cylinders once streched.
Emmanuel Puybaret, Sweet Home 3D creator
Gaytan
Posts: 41
Joined: Mon Oct 08, 2012 4:26 pm

Re: Cylinder tube 'stretches' texture too much when enlarging cylinder in height....

Post by Gaytan »

Hi Emmanuel,

Merci de votre réponse!

That's difficult however but …. I'll keep it in mind for the future!

Rgrds,

Ed
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