You could use rooms where the floor and the ceiling is not visible (be cautious because the ceiling of a room can be viewed only from bottom in the 3D view).
You could also create a subclass of Room and change or override the method createObject3D in Object3DBranchFactory class to return an empty 3D object for this new class (just use an empty subclass of Object3DBranch).
How to mark area?
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Re: How to mark area?
Emmanuel Puybaret, Sweet Home 3D creator
Re: How to mark area?
Thank you, Emmanuel. I will try this.
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