How can I make a sky texture 360* so that when I use the texture for 3D view, it is not tiled or does not repeat.
Thanks in advance [:-/]
sky texture
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Re: sky texture
Sky textures do not tile/repeat anyway. You can typically use a wide texture, where the bottom will stretch around the horizon and the top meets at zenith. More in these threads.
5976 Add horizon
5533 Floor Texture - Adjusting Problem
ok
5976 Add horizon
5533 Floor Texture - Adjusting Problem
ok
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