High priority sky texture

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santbose
Posts: 62
Joined: Mon Jan 12, 2015 9:18 am
Country: Maharashtra, India

sky texture

Post by santbose »

How can I make a sky texture 360* so that when I use the texture for 3D view, it is not tiled or does not repeat.

Thanks in advance [:-/]
okh
Posts: 1545
Joined: Sun May 12, 2013 9:43 pm

Re: sky texture

Post by okh »

Sky textures do not tile/repeat anyway. You can typically use a wide texture, where the bottom will stretch around the horizon and the top meets at zenith. More in these threads.

5976 Add horizon
5533 Floor Texture - Adjusting Problem

ok
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