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Still a problem with your graphic card? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
bdfd
Posts: 2614 Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa
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by bdfd » Wed Jan 11, 2017 7:59 am
Hi,
My actual project gives a file of 6.8 MB compressed.
I tryed to get a picture and :
Q2 : it's OK
Q3 and Q4 are no OK !
The file contains :
12 objects,
1 group for each greenhouse,
18 groups for vegetables (1 group = 100 objects)
Why ? too many objects ? [:-/]
Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K
bdfd
Posts: 2614 Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa
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by bdfd » Wed Jan 11, 2017 8:36 am
Not long time to find ! [:)]
Still a limit reached ...
It was the number of objects in my groups that was problematic. [:((]
Indeed I wanted to export my groups and when I saw their size of 2.1 GB , I immediately understood ...
Conclusion: Not too many objects in SH3D files ... [:D]
Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K
Puybaret
Posts: 9440 Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
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by Puybaret » Wed Jan 11, 2017 10:38 am
Even if a size of 2.1 GB is very large for an exported OBJ file, did you try to increase the max memory used by Sweet Home 3D?
Emmanuel Puybaret, Sweet Home 3D creator
bdfd
Posts: 2614 Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa
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by bdfd » Wed Jan 11, 2017 11:27 am
Oh yes Manu, my value is equal to 8192. [:)]
Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K
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