view problem

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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kubaf91
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Joined: Thu Apr 27, 2017 10:16 am

view problem

Post by kubaf91 »

How can I set view to deafult? After moving furniture my screen went white in 2d and 3d view. Couldnt see nothing from my project
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bdfd
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Country: LILLE, Les Hauts de France, Western Europa

Re: view problem

Post by bdfd »

Perhaps a point of view too near of a wall ?

Try to update it...

Change between aerial and virtual mode...

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
kubaf91
Posts: 3
Joined: Thu Apr 27, 2017 10:16 am

Re: view problem

Post by kubaf91 »

Ui looks very weird after that happend looks like bugged.
https://ibb.co/e9tFy5
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bdfd
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Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: view problem

Post by bdfd »

Right click and choose 'see all levels'...

[:)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
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Puybaret
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Re: view problem

Post by Puybaret »

It looks like a bug that happens from time to time in multi level homes.
Please [url=mailto:[email protected]]send me[/url] your file, I'll fix it.
Emmanuel Puybaret, Sweet Home 3D creator
kubaf91
Posts: 3
Joined: Thu Apr 27, 2017 10:16 am

Re: view problem

Post by kubaf91 »

It wasnt advanced project so I made new one and save every time after changes. Problem happend when I put furnitures like windows and drag them at the edge of 2d view window. "see all levels" option doesnt help. I have sent the file to puybaret.
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Puybaret
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Re: view problem

Post by Puybaret »

Thanks for the file which helped me to reproduce your issue. [:)]
The problem comes from the small walls you drew in some corners as shown in the following image:
Image
As you can see, it creates some walls that may have a null length side, and a part of the program that measures the distance between an object and wall side failed for a side equal to zero.
I fixed this bug and the correction will be available in the next version.
Meanwhile, you should avoid these small walls and connect directly walls while drawing them.
Image
Emmanuel Puybaret, Sweet Home 3D creator
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