Some examples using the indirect light

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VeroniQ
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Joined: Tue Mar 03, 2015 9:01 am
Country: France

Re: Some examples using the indirect light

Post by VeroniQ »

I love the rainbow house!
enkonyito
Posts: 607
Joined: Thu May 28, 2015 4:52 pm

Re: Some examples using the indirect light

Post by enkonyito »

Rontant's project
Image Image
Image Image
EnkoNyito
rontant
Posts: 113
Joined: Wed Jul 04, 2018 2:26 am
Country: Singapore

Re: Some examples using the indirect light

Post by rontant »

Image

34000x2629
3 hour 2 min
resized to 1200x928
aA min 2
aA max 2
gi: default
db: 1
shader: default
filter: Blackman-harris
algorithm: bucket

The rough surface of the kitchen set is a bit disturbing...
enkonyito
Posts: 607
Joined: Thu May 28, 2015 4:52 pm

Re: Some examples using the indirect light (globalIllumination = path)

Post by enkonyito »

SweetHome3DExample13-AlpsHotel

Image

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Image full size

Enko
EnkoNyito
rontant
Posts: 113
Joined: Wed Jul 04, 2018 2:26 am
Country: Singapore

Re: Some examples using the indirect light (globalIllumination = path)

Post by rontant »

After looking at these renderings, I really think there ought to be an option for users to adjust the brightness of the rendering. I would personally prefer seeing Enko's renderings with more brightness.... like these:

Image

Image
enkonyito
Posts: 607
Joined: Thu May 28, 2015 4:52 pm

Re: Some examples using the indirect light (globalIllumination = path)

Post by enkonyito »

After looking at these renderings, I really think there ought to be an option for users to adjust the brightness of the rendering. I would personally prefer seeing Enko's renderings with more brightness....
Sweet Home 3D is not a software for calculating the sunshine of a building or the amount of natural light in a room.
You can still get a glimpse using the indirect light rendering (GI: path) and the enhancement of the external brightness.

The photos of the chalet were taken on January 1st, 2019 in France. It is always possible to improve them in post-production in an image editor.

Personally, I prefer to stay true to the natural brightness of the room which will therefore be more or less dark.
EnkoNyito
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