I've made a coffeetable and tried adding an oak texture to the legs, but the texture seems to stack which makes stripes on the legs, instead of wrapping and making it more natural looking
Heres what it looks like
Am i doing something wrong or is this expected behaviour
.. but the texture seems to stack which makes stripes on the legs...
How did you make the, very nice, table? I suspect you need to revisit the texture mapping in the software you used. But how depends on softare (and texture) used. ok
Then the model had no texture mapping, hence the irregular result. Not familiar with autocad, but it should have the ability to export texture co-ordinates. So if you try to add (and align/adjust if need be) in autocad (or AoI), that result should also transfer well to SH3D. ok