Sweet Home 3D 6.0

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Test the features and bug fixes of future versions [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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UbuntuBirdy
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Re: Sweet Home 3D 6.0

Post by UbuntuBirdy »

@Hans
Does this issue appear with both video card drivers, the one offered by Ubuntu (Open Source) and the one offered by Nvidia (proprietarily)?
I ask this question because I am not able to reproduce this issue on my Ubuntu 18.04.
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
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hansmex
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Re: Sweet Home 3D 6.0

Post by hansmex »

I tested this with the Envidia driver recommended for my video card, and with the X-driver that's native to Ubuntu. Both give the same results.
What do you think?
Hans

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hansdirkse.info
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UbuntuBirdy
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Re: Sweet Home 3D 6.0

Post by UbuntuBirdy »

OMG! I'm so sorry! Who can read is in the advantage... I have to stop doing multiple things at the same time...
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
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Puybaret
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Re: Sweet Home 3D 6.0

Post by Puybaret »

The final release of version 6.0 is out. Enjoy! [:)]

The portable version will be released a little later once I'll gather more translations.

Thanks all for your tests, your feedback, your support and... your patience.
Emmanuel Puybaret, Sweet Home 3D creator
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YGYL
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Re: Sweet Home 3D 6.0

Post by YGYL »

I don't think the translation is right here.
Image

选择唯一可见楼层(Make select level the only viewable one)
It should be changed to
只可见该楼层
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hansmex
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Re: Sweet Home 3D 6.0

Post by hansmex »

While making a few renders for another thread, I noticed that after finishing the rendering, SH3D keeps using all 6 cores of my processor at (close to) 100%, just as it does while rendering.

This heavy usage only stopped when I shut down SH3D.

I also noticed that when applying a transparent texture to vertical blinds, the blinds are shown as completely black in the 3D preview window. Is this a regression? We also had this in some earlier version.

(beta 6.11 under Ubuntu 18.04)

EDIT
Meanwhile I installed version 6.
- Processor stops at end of rendering. (same file & settings as before)
- Transparency still shown as black.

Hans
Hans

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UbuntuBirdy
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Re: Sweet Home 3D 6.0

Post by UbuntuBirdy »

In SH3D 6.0 the GPU load for the 3D view (only virtual visitor) is reeeeally high, strange high. In fact it's higher than in any other application, even higher than in complex 3D games or benchmark tests. It's much higher than in 5.7 or any older versions.
This is not a big issue, because the max temperature of the polaris chip is approximately 90° C and atm the actual temperature is at 55°, but it's a noisy (because of the fan) one...
Normally the temperature of the GPU is not higher than 40°.
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
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bdfd
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Re: Sweet Home 3D 6.0

Post by bdfd »

Hi,

I'm agree with hans and Ubuntu about 3D renderings. [;)]

With the final 6.0, I find that a 3D rendering is too important for the main processor and not for the GPU. [:D]

Here are the results on my PC :
Image

Tested with Core i7-4790 - RAM 16Go - GC : GeForce 970 GTX 4 Go
CG is 4 years old, is this the weakest link ??? [:D]

@Puybaret : what can you do to ameliorate this point ?
.
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
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YGYL
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Re: Sweet Home 3D 6.0

Post by YGYL »

WINDOWS version does not have this problem.
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Re: Sweet Home 3D 6.0

Post by UbuntuBirdy »

The problem on my system does not occur while rendering, only in the 3D view in virtual visitors mode while "walking around".
Pascal

SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x
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