Separate texture scaling for each dimension

This topic has been viewed 6689 times and has 1 replies
Thread status: Active
Features you would like to see [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
tapani
Posts: 2
Joined: Thu Oct 31, 2019 10:18 am
Country: Finland

Separate texture scaling for each dimension

Post by tapani »

Would be nice to have the texture scaling option for each dimension (x, y z) separately. Also there should be a lock for the texture aspect ratio.

When I assign a texture to an object and then change the texture, it does not change in all existing objects. So instead of copying the texture to objects, a reference should be made.
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: Separate texture scaling for each dimension

Post by Puybaret »

Hum, I should you should try to understand how texture coordinates work. Texture scaling can be made on 3 dimensions!
Emmanuel Puybaret, Sweet Home 3D creator
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest