Is it possible to register a file extension for a plugin?
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Is it possible to register a file extension for a plugin?
I have a scene importer plugin. I want my file type to be opened by the program(File->Open or start a program with parameters), but processed by the plugin. Is it possible?
Re: Is it possible to register a file extension for a plugin?
You can't change the extensions of the files that Sweet Home 3D is able to open from a plug-in.
ContentManager.ContentType contains a USER_DEFINED option which lets a developer define some customized file extensions in a subclass of FileContentManager (like in Export to HTML5 plug-in), but this won't change the extension of the files opened by Sweet Home 3D.
ContentManager.ContentType contains a USER_DEFINED option which lets a developer define some customized file extensions in a subclass of FileContentManager (like in Export to HTML5 plug-in), but this won't change the extension of the files opened by Sweet Home 3D.
Emmanuel Puybaret, Sweet Home 3D creator
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