Reproducible crash when importing furniture
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Reproducible crash when importing furniture
Starting today, I can consistently crash Sweet Home 3D (Version 6.5.1 Mac App Store, MacOS) by importing furniture.
I'm not sure whether it's the result of one of the existing pieces I have imported, or the library getting too large, or the update released 2 days ago according to the mac store.
What happens: I select a zipped DAE file, the first dialog looks fine, and when comes the dialog to check/change orientation, I get the MacOS lollipop spinner - the only thing I can do at that point is force quit.
When force-quitting I get a trace - not sure how useful that it, but happy to paste it here if useful.
I'm not sure whether it's the result of one of the existing pieces I have imported, or the library getting too large, or the update released 2 days ago according to the mac store.
What happens: I select a zipped DAE file, the first dialog looks fine, and when comes the dialog to check/change orientation, I get the MacOS lollipop spinner - the only thing I can do at that point is force quit.
When force-quitting I get a trace - not sure how useful that it, but happy to paste it here if useful.
Re: Reproducible crash when importing furniture
It’s probably the same issue as reported in this thread. Hope we’ll soon find a solution for this bug that I can’t reproduce (yet?).
Emmanuel Puybaret, Sweet Home 3D creator
Re: Reproducible crash when importing furniture
Would the trace help?
Re: Reproducible crash when importing furniture
I am actually in the same boat on CentOS 8 with Java 11.0.9.1.
Bug 1015/the linked issue seems to be different as the system is freezing on import. On my system and as far as I understand, on this post SweetHome3D is crashing.
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.202-b08 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C [libawt_xawt.so+0x45ee9] ReadRegionsInList.constprop.5+0x4e9
I have thread dumps available.
Bug 1015/the linked issue seems to be different as the system is freezing on import. On my system and as far as I understand, on this post SweetHome3D is crashing.
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.202-b08 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C [libawt_xawt.so+0x45ee9] ReadRegionsInList.constprop.5+0x4e9
I have thread dumps available.
Re: Reproducible crash when importing furniture
I hit the same problem when updating Ubuntu. Reported the crash to this bug: https://sourceforge.net/p/sweethome3d/bugs/943/
Building Sweet Home 3D from the last source code version, r7881, the crash is gone.
Building Sweet Home 3D from the last source code version, r7881, the crash is gone.
Re: Reproducible crash when importing furniture
Thomasa88, the bug #943 / #864 isn't the same as the original post. The crash you encountered happens when Sweet Home 3D tries to create a small screenshot of the imported 3D model at the last step of the wizard.
But thanks for reporting a solution [:)]
But thanks for reporting a solution [:)]
Emmanuel Puybaret, Sweet Home 3D creator
Re: Reproducible crash when importing furniture
I have exactly this problem with MacOS on 6.5.2.Thomasa88, the bug #943 / #864 isn't the same as the original post. The crash you encountered happens when Sweet Home 3D tries to create a small screenshot of the imported 3D model at the last step of the wizard.
But thanks for reporting a solution [:)]
100% reproducible with my MacPro running MacOS Catalina and my old MacBook Pro running MacOS HighSierra.
Is there a downgrade version ?
I totally understand that i have no right to complain about free SW, but please fix it [:x]
Re: Reproducible crash when importing furniture
Please use the version proposed in this post.
Emmanuel Puybaret, Sweet Home 3D creator
Re: Reproducible crash when importing furniture
That solved my problem, thank you very much !!Please use the version proposed in this post.
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shakylegs36
- Posts: 5
- Joined: Thu Jul 02, 2015 3:41 pm
- Country: Los Angeles, CA, USA
Re: Reproducible crash when importing furniture
Yes, this has recently happened to me. I have done a work-around. I opened a project file I had made previously, scrubbed it clean, then saved it with the title: "Blank." So when I do a new project I load the "Blank" file from the "Open Recent Home" selection list, proceed with the drawing, then do a "Save As." A nuisance but works for me.
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