love struck Thoughts about roof-plugin

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hansmex
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Re: Thoughts about roof-plugin

Post by hansmex »

Dorin,

1 - I draw a house of 5x10 mtr, with a dividing wall in the middle, and add two rooms
2 - When I apply the roof function, it draws TWO roofs, not one.

Would it not be better <?> to base your plugin on the walls, instead of the rooms?

Hans
Hans

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dorin
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Re: Thoughts about roof-plugin

Post by dorin »

Hans, as usual You're right.
In my mind was to generate a roof projection (room also) from exterior walls and then compute roof from it.
That was the purpose for add this function in Auto dimension plugin v.1.5.
Maybe someone in the future will write a more clever plugin.
At this moment I try to cut a path to a roof and then turn it into a highway.
Thanks for testing and suggestions!
A computer program does what you tell it to do, not what you want it to do. Murphy's Law
When all else fails, read the instructions. Murphy's Law
If you don't like "AS IS", DIY. Dorin's law
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dorin
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Re: Thoughts about roof-plugin

Post by dorin »

I've made an other egg!!!
Finally I've see a small candle in The dark forest .
I wheel see if is good or bad.
Here are first roof home furniture generated:
Image Image

I don't know what I've done but I mixed few stoles codes and I end up to a file with around 4000 lines of something.
Anyway it's a little hard for a "One man show"
A computer program does what you tell it to do, not what you want it to do. Murphy's Law
When all else fails, read the instructions. Murphy's Law
If you don't like "AS IS", DIY. Dorin's law
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hansmex
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Re: Thoughts about roof-plugin

Post by hansmex »

Looks like a roof!! WOW
Hans

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Wiebenor
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Re: Thoughts about roof-plugin

Post by Wiebenor »

It'll be nice to see a roof generator added directly into the application sometime, or at least, a better one, if one already exists, if that's how you all want to release it when it's finally working without many bugs, because that is really the only thing missing on my plans, is a roof... However, one thing I've noticed with SH3D is that if you don't finish your room/building correctly, and there's a tiny gap between the start and end points of the auto framing thing, it doesn't treat the created object as a room for putting textures in, or something like that, because it doesn't, or at least doesn't want to consider it a closed space, if I'm not mistaken, and I'm wondering if your roof plugin will account for that(if that's even a problem that would affect that)
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