Menu Texts are not visible when opengl + intel in use - Linux

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kertzi
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Joined: Thu Apr 11, 2024 6:35 am

Menu Texts are not visible when opengl + intel in use - Linux

Post by kertzi »

Hello,
Thanks for easy-to-use tool for first!

I'm running latest 7.3 version on Manjaro Linux with KDE Plasma.
I use "Linux 64-bit installer" package.

At first when I launched app, performance was horrible, drawing is so slow etc.
But that is solved by adding -Dsun.java2d.opengl=true to start script.

But now when I open for example File menu, no texts are visible, all is gray. Text come visible (sometimes) when I hover text with mouse but not always.

What could be wrong?

My Java version is: 1.8.0_322

OpenGL info (Intel driver)
$ glxinfo|grep -i opengl
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) UHD Graphics 620 (WHL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 24.0.2-manjaro1.1
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 24.0.2-manjaro1.1
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 24.0.2-manjaro1.1
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:

Thanks!
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Puybaret
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Country: Paris, France
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Re: Menu Texts are not visible when opengl + intel in use - Linux

Post by Puybaret »

Please try the other script SweetHome3D-Java3D-1_5_2 provided with the installer.
Emmanuel Puybaret, Sweet Home 3D creator
kertzi
Posts: 2
Joined: Thu Apr 11, 2024 6:35 am

Re: Menu Texts are not visible when opengl + intel in use - Linux

Post by kertzi »

Looks like it works better.
Hmm, I think I tried that already with earlier version without luck but now it looks to work.

Thanks!
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