confused Transparent Ground outside floor plan

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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Mark3909
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Transparent Ground outside floor plan

Post by Mark3909 »

I'm trying to render a floor plan, but have the ground/space outside my floor plan render as transparent. Is it possible to do this natively from SH3D?

Here's a sample image online of what I'd like to mimic (the outside shadows around image are nice but not in scope of this inquiry):

Image
MarioSambol
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Re: Transparent Ground outside floor plan

Post by MarioSambol »

Try in the 3D view menu under modify 3D view to put a *.png transparent texture. In that case the ground is completely black in the sunflow render engine. The background remains easy to remove.
Mark3909
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Re: Transparent Ground outside floor plan

Post by Mark3909 »

Awww, thank you for the solution. I would have never known this! I'll have to import it into Affinity Photo to remove the black, but it gets the job done.
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Keet
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Re: Transparent Ground outside floor plan

Post by Keet »

You can also simply set the background color of the 3D view to a different color. All a photo editor needs is a single color to set as transparent. The transparent texture png does that but a simple color should do the same. The advantage of using a 3D view background color is that you can choose a color that is nowhere used in your project. This avoids that parts in your project also become transparent when you set that color to transparent in the photo editor.
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Mark3909
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Re: Transparent Ground outside floor plan

Post by Mark3909 »

@Keet, are there some additional settings needed if you wanted to use a simple solid color as you suggested? When I do that instead of the transparent texture approach the rendering engine will cast shadows and thus make the color delete afterwards a pain.
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Keet
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Re: Transparent Ground outside floor plan

Post by Keet »

I didn't think of the shadows. Using black (#000000) should avoid that.
And you still have the option of using the transparent png if that still doesn't work. Rendering is maybe a lot faster with a black color instead of a transparent png but you can try both options.
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