glass with a complex texture in the partition. Opening the partition, the character in the interior is in motion. Repeat, an algorithm for video.

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GaudiGalopin3324
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glass with a complex texture in the partition. Opening the partition, the character in the interior is in motion. Repeat, an algorithm for video.

Post by GaudiGalopin3324 »

I keep using this simple scheme for videos. I needed to show a partition in a black metal cover with glass of this texture.

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I made glass from thin walls, bent them a little, made copies of 80 such curved walls, connected them carefully, aligned them. Then I saved it in OBJ format, and in the MTL file I assigned the transparency coefficient d 0.1 and the optical refraction coefficient Ni 3.

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The binding of the partitions was also made of walls with a color slightly lighter than black, then the shape is visible when illuminated. SH3D allows you to get an almost real glass partition, behind which you can see a dressing room with distortions through the glass. Reflections from illuminated objects in the room and on the street are visible in the glass.

I made three renders from one point - a closed, semi-open and fully open sash. With the help of AI, PixVerse made two video transitions from render to render. 1-2 and 2-3. I'm currently experimenting with changing the light modes in renderers and video transitions between such different lighting renderers. So far, my experiments are simple. But soon I will be able to persuade the person in the room to press the switch with his hand and turn on the light in the right place. If everything works out, I will post a more detailed description of this experiment.

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The VIDEO as a result
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Keet
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Re: glass with a complex texture in the partition. Opening the partition, the character in the interior is in motion. Repeat, an algorithm for video.

Post by Keet »

Very well done. That must be huge object file for the glass door.
...made copies of 80 such curved walls, connected them carefully, aligned them.
Use the multiplier plugin next time. Much easier, faster, and perfectly aligned [:)]
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GaudiGalopin3324
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Re: glass with a complex texture in the partition. Opening the partition, the character in the interior is in motion. Repeat, an algorithm for video.

Post by GaudiGalopin3324 »

Hi Keet. I don't know what the actual size of this file is in SH3D, the OBJ file is quite small (433Kb), but there have been no transparency changes in MTL and import back yet. The render with complex light was loaded for 7-8 hours each. Yes, probably everything will be perfect with the plugin, but I like the difficulties)))) It's more interesting with them)) [:D]
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Keet
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Re: glass with a complex texture in the partition. Opening the partition, the character in the interior is in motion. Repeat, an algorithm for video.

Post by Keet »

...The render with complex light was loaded for 7-8 hours each.
That is not too bad. I would have expected a lot longer. Highly detailed furniture, multiple lights, transparency, and reflections all increase rendering time and this one has a lot of it.
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