Hi all,
I have a bit of a problem, I've created cabinet in blender and exported it in .obj format.
After importing to SH3D I can assign different textures to my cabinet door, shelves and glass.No problem, cabinet is added to my home as it should be.
The problem is when I created new cabinet in blender based on the original one by just changing shapes and dimensions, exporting in .obj format and than after importing to SH3D I can't change the textures because cabinet had imported as one part (default)
Thanks for any advice
Importing from Blender issues
This topic has been viewed 9859 times and has 2 replies
- bdfd
- Posts: 2614
- Joined: Sat Mar 29, 2014 7:17 am
- Country: LILLE, Les Hauts de France, Western Europa
Re: Importing from Blender issues
Hi lonely,
Try to put a different name during export with blender and import with SH3D (if you did not)...
Try to put a different name during export with blender and import with SH3D (if you did not)...
Evil progresses when good people do nothing!
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SH3D 7.1 and nothing else - W11 64b in 4K
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SH3D 7.1 and nothing else - W11 64b in 4K
Re: Importing from Blender issues
Ok, Got it sorted, the answer is in FAQ really, all I had to do is to create zip file which includes my model .obj file and texture image.
But I still don't understand why I didn't have to do it with first original cabinet.
But I still don't understand why I didn't have to do it with first original cabinet.
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