Strange rectangular shadow artifact in rendering

This topic has been viewed 3907 times and has 4 replies
Thread status: Active
Still a problem with your graphic card? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
Post Reply New Topic
tapia
Posts: 4
Joined: Mon Jan 15, 2018 9:43 pm

Strange rectangular shadow artifact in rendering

Post by tapia »

Hi! Firstly I wanted to thank the developers of this software! It is really great! :)

I am using it to model my small apartment and have been having a slightly annoying problem with the render.
I am trying to create a "paper lantern", which is one of those typical balls made of papers that you can hang so you can have a nice light.
So I defined a material, like this:

Code: Select all

newmtl lamp
Ns 1.0
Ka 0.3 0.3 0.3
Kd 0.5 0.5 0.5
Ks 0.2 0.2 0.2
Tf 1 1 1
Ni 1.100000
d 0.8
illum 9
sharpness 10

map_Ka lamp_globe_white.png
map_Ks lamp_globe.png
map_Ns lamp_globe.png
map_Kd lamp_globe.png


I am no expert in wavefront, but after playing with the values for a while I think that I got the effect I was looking for:

Image

The problem is that strange artefact (the rectangular shadow) that appears when I make the rendering. If, instead of the defined texture, I apply a color (from within sweethome3d), then I get this result:

Image

There is no artefact anymore. That means that there must be some problem with the definition of my material. But what? Can anybody help me, please?
User avatar
bdfd
Posts: 2614
Joined: Sat Mar 29, 2014 7:17 am
Country: LILLE, Les Hauts de France, Western Europa

Re: Strange rectangular shadow artifact in rendering

Post by bdfd »

Hi,

Have you verify that you have not a very thin transparant object over the bed ?

[;)]
Evil progresses when good people do nothing!
---
SH3D 7.1 and nothing else - W11 64b in 4K
tapia
Posts: 4
Joined: Mon Jan 15, 2018 9:43 pm

Re: Strange rectangular shadow artifact in rendering

Post by tapia »

I am sure that there is nothing in-between there. I have even taken all the furniture out and the problem is still there:

Image

From another perspective, exactly the same can be observed:

Image

The shadow region always fits exactly some number of the square regions that take care of the rendering (the regions that get computed by each core). So that is why i looks like some problem with the rendering process.
User avatar
Puybaret
Posts: 9440
Joined: Mon Nov 07, 2005 12:00 pm
Country: Paris, France
Contact:

Re: Strange rectangular shadow artifact in rendering

Post by Puybaret »

Could you share your simplified project or send it to [url=mailto:[email protected]]me[/url]?
Emmanuel Puybaret, Sweet Home 3D creator
tapia
Posts: 4
Joined: Mon Jan 15, 2018 9:43 pm

Re: Strange rectangular shadow artifact in rendering

Post by tapia »

Could you share your simplified project or send it to [url=mailto:[email protected]]me[/url]?
Hi! I have just e-mailed it to you ;)

Thanks for the help.
Post Reply New Topic

Who is online

Users browsing this forum: No registered users and 1 guest