brick tunnel like old catacombs, sewer tunnels.. possible?

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How can I do this? [img]http://www.sweethome3d.com/images/flags/en_small.gif[/img]
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pixelflub
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brick tunnel like old catacombs, sewer tunnels.. possible?

Post by pixelflub »

Not exactly what SH3D was designed for I guess, but doable?
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hansmex
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by hansmex »

A simple straight tunnel could be made with a curved wall which you export, import. However... curves and intersections may pose problems.
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pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by pixelflub »

Thread necromancy!

Gave it a shot, imported a hollow cylinder 90° turned so it is lying down, but when I apply a texture it's all like a blur, no matter hopw I scale it. The "tunnel" is 20 meters long and 5m wide so I guess I'm beyond sh3d's limits of doing these things.
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hansmex
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by hansmex »

Take a look here ...
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VeroniQ
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by VeroniQ »

Thanks for your file, Hansmex! I have changed some textures and sizes. Is this image a little "necromancy", Pixelflub?
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pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by pixelflub »

VeroniQ, this is *exactly* what I want to do - I'd appreciate some insight.
pixelflub
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by pixelflub »

Ok, I know what I've been doing wrong, I changed the overall object's textures instead of materials.

Next step: how do I generate the 3d models? Hansmex, what do you use, Blender?
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hansmex
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by hansmex »

I never use Blender, only SH3D.

How to generate your models? I don't know. That depends on the kind of models you need.

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VeroniQ
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Re: brick tunnel like old catacombs, sewer tunnels.. possible?

Post by VeroniQ »

Thank you!
VeroniQ, this is *exactly* what I want to do - I'd appreciate some insight.

Here is the file (model down by Hansmex + textures and lights).
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