Translucent curtains issue

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KelvinUceta
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Joined: Sun Dec 26, 2021 7:26 pm
Country: Belgium

Translucent curtains issue

Post by KelvinUceta »

Hi people,

I'm having an issue rendering translucent curtains, they're looking kind of "plastic". Any help is welcome.

See images below:
Image

Image
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Mobo: ASUS TUF GAMING Z690-PLUS
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Keet
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Re: Translucent curtains issue

Post by Keet »

It could be the shininess of the material. Try lowering it and see what it does.
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KelvinUceta
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Country: Belgium

Re: Translucent curtains issue

Post by KelvinUceta »

It could be the shininess of the material. Try lowering it and see what it does.
Thx for your reply, I tried that, shininess is at Matt (0).
Dubito, ergo sum

Mobo: ASUS TUF GAMING Z690-PLUS
CPU: Core i9-12900K
RAM: 32 GB DDR4 3200 Ghz
GPU: MSI GeForce GTX 1660 SUPER 6G
OS: Win 11 Pro
3D: SH3D 6.6.1 and Blender
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Puybaret
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Re: Translucent curtains issue

Post by Puybaret »

Try to use a darker color for the curtain material, or change its transparency setting in the MTL file used with the OBJ file you imported (if it's not the case export it to OBJ format). The transparency factor of a material is set on a line starting by [font=courier new]d[/font] (0 for fully transparent to 1 for opaque).
Emmanuel Puybaret, Sweet Home 3D creator
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KelvinUceta
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Joined: Sun Dec 26, 2021 7:26 pm
Country: Belgium

Re: Translucent curtains issue

Post by KelvinUceta »

Hi Mr. Puybaret,

Yeah changed the color to everything but white and it "solve" the issue.

Good enough for me,

thx
Dubito, ergo sum

Mobo: ASUS TUF GAMING Z690-PLUS
CPU: Core i9-12900K
RAM: 32 GB DDR4 3200 Ghz
GPU: MSI GeForce GTX 1660 SUPER 6G
OS: Win 11 Pro
3D: SH3D 6.6.1 and Blender
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GaudiGalopin3324
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Re: Translucent curtains issue

Post by GaudiGalopin3324 »

please take a look here, I did a study)). Sorry for the language
https://www.sweethome3d.com/support/for ... read,12470
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