massive color-difference

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Mike53
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Re: massive color-difference

Post by Mike53 »

Not so sure this is a new topic, i seem to recall questioning it a couple of years ago, i have found that using textures is far more accurate than colors, here are 2 images, 1 a screenshot the other a render.
Image
and this is a Q4 render
Image
not only does the red change to pink but it also shows how different objects color differently, the I beams are rooms and the roller support brackets are box's, both have the same color applied to them.
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hal9000
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Re: massive color-difference

Post by hal9000 »

Well, more than 1 year after the last post, but... Has somebody tried to render one of these projects with YafaRay to see if the color difference between a pure color and a texture of the same color is still there?
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UbuntuBirdy
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Re: massive color-difference

Post by UbuntuBirdy »

Interesting idea. Yes, I have, but unfortunately I have changed all my projects from colored to textured objects.
But I will this give a try.
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enkonyito
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Re: massive color-difference

Post by enkonyito »

@UbuntuBirdy
This picture shows what's wrong in my opinion:
Image
- The left cube has a texture which is only colored as #520015
- The right cube has the color #520015 directly

In my opinion both cubes should look the same, we should see exactly the same color. But only the textured cube shows the color #520015 as it should be.
I think the difference comes from the way Java 3D processes colors or textures.

Example of rendering in quality 1.
Image

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Mike53
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Re: massive color-difference

Post by Mike53 »

Not sure if this issue has been attended to but i am still getting the same issue

Roof with colour:-

Image

Roof with texture:-

Image
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hansmex
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Re: massive color-difference

Post by hansmex »

This is a known "problem". Using an even-coloured texture is the solution, as you already found out.

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Mike53
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Re: massive color-difference

Post by Mike53 »

Just because it is something that is a "KNOWN PROBLEM" shouldn't mean we have to continue with "work arounds" rather than sorting the issues.
As a maintenance engineer i quite often use "work arounds" when needed to get a machine running, but, these are temporary, I return as soon as possible to properly make repair.
reddy.shyam
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Re: massive color-difference

Post by reddy.shyam »

While we are at it, is my issue same as well? All my bright colors become pale when I generate an image. Please see attached.

Any setting I need to change while generating image?

Image

Cannot attach any image host files for some reason. Tried imgur and prnt.sc`
kutlu9
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Re: massive color-difference

Post by kutlu9 »

I'm having same problem as reddy.shyam. I was using the programm without any problems, suddenly my images become over exposed. Uninstall/reinstall didn't solved it.

I noticed sky texture or color doesn't render (rendering with only pure white color) making final image over exposed.
c0d3z3r0
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Re: massive color-difference

Post by c0d3z3r0 »

The problem seems to be that Java3D expects Linear RGB as input color space:https://forum.jogamp.org/sRGB-and-gamma ... 38946.html

I've tested this by manually setting the RGB value of a wall to a gamma-corrected value ( lin=255*(val/255, 2.2) ), which makes yafaray and sunflow output the correct color.

There are two options: 1) feed in a generated texture or 2) convert the colors to linear RGB
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